AI Insights · Timothy · July 2022
Top 5 Pixel Games on iOS in Europe Q2 2022
Explore the performance of the top 5 pixel games on iOS in Europe during Q2 2022, featuring insights on weekly downloads, revenue, and active users.
The second quarter of 2022 saw some interesting trends in the performance of the top 5 pixel games on iOS in Europe. Here, we break down the key metrics for each game, providing a snapshot of their weekly downloads, revenue, and active users.
Tomb of the Mask
Released by Playgendary Limited, this game experienced fluctuations in its weekly revenue, starting at around $5.2K at the end of March and gradually declining to approximately $3.7K by the end of June. Weekly downloads showed a peak of 53.8K in the last week of June, following a low of 22.5K in late May. The weekly active users remained relatively stable, ending the quarter at around 780K.
Pixel Art - Color by Number
Easybrain Ltd's coloring app saw its weekly revenue peak at $13.1K in early April before stabilizing around $8.4K by the end of June. Downloads saw a high of 43.5K in mid-April, tapering off to around 28.1K towards the end of the quarter. The app's weekly active users exhibited a consistent pattern, averaging around 430K by the end of June.
Jetpack Joyride
Halfbrick Studios' classic game showed steady weekly revenue, hovering around $2K throughout the quarter. Downloads peaked at 48.3K in early May but declined to around 25.3K by the end of June. Active users saw a significant increase in May, reaching 277.6K, but dropped to approximately 190K by the end of the quarter.
Color by Number:Coloring Games
Wildlife Studios' app experienced a weekly revenue peak of $19.2K in early April, leveling off to around $16.4K by the end of June. Downloads spiked at 64.8K in mid-April, eventually settling at around 22.8K by late June. Weekly active users followed a similar trend, peaking at 269K in mid-April and ending the quarter at approximately 173.3K.
CANAL+
GROUPE CANAL+'s app saw the highest weekly revenue among the top 5, peaking at $108.5K in early May and stabilizing around $100.2K by the end of June. Downloads showed significant variation, peaking at 44.5K in late May and settling at around 25.7K by the end of the quarter. The app's weekly active users peaked at 583.4K in late May, ending the quarter at approximately 481.5K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.